any Type — gin Architecture
Architecture documentation for the any type/interface in binding_nomsgpack.go from the gin codebase.
Entity Profile
Source Code
binding/binding_nomsgpack.go lines 53–64
type StructValidator interface {
// ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right.
// If the received type is not a struct, any validation should be skipped and nil must be returned.
// If the received type is a struct or pointer to a struct, the validation should be performed.
// If the struct is not valid or the validation itself fails, a descriptive error should be returned.
// Otherwise nil must be returned.
ValidateStruct(any) error
// Engine returns the underlying validator engine which powers the
// StructValidator implementation.
Engine() any
}
Source
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